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API reference / Common / Engine types / PaintPresetMaterial

Type Alias: PaintPresetMaterial ​

ts
type PaintPresetMaterial = 
  | "legacyMatte"
  | "legacyPlastic"
  | "legacyMetal"
  | "legacyWireframe"
  | "matte"
  | "plastic"
  | "metal"
  | "warmMatte"
  | "translucentPowder"
  | "powder"
  | "darkEdge"
  | "softEdge"
  | "clear"
  | "flat"
  | "softMetal";

Surface material (ST_PresetMaterialType, the @prstMaterial of a:sp3d).

Variant names are the tokens in UpperCamelCase, except DarkEdge → dkEdge and SoftMetal → softmetal.